Esports
Character Artist - EA Sports FC
Mid Level
Orlando, United States
in office
Full time
Job description
About the Role
This role plays an important part in top-tier video game creation, creating the cast of characters that populate the game universe. Based within the EA SPORTS ART Characters team, the role supports EA SPORTS titles by producing character models and accessories such as full body outfits, hair and headgear. The role reports to the project Development Manager or Development Director and works as part of a global, diverse art community.
Key Responsibilities
- Create the cast of characters that populate the game universe.
- Model and sculpt character content based on scan data, photo references or traditional 3D means.
- Create character models and a variety of character accessories, including full body outfits, hair and headgear.
- Support EA SPORTS titles with the creation of amazing content.
- Enrich players' experience with a cast of characters and character accessories.
Required Experience & Qualifications
- 3+ years of industry character creation production experience.
- Expert in high-fidelity 3D modelling/sculpting techniques, along with high-poly to low-poly surface/detail baking.
- Experience in Maya, Z-Brush and Photoshop.
- Experience in physical materials and how to replicate them in CG.
- Knowledge of PBR texture/material workflows.
- Ability to author photo-realistic textures.
- Experience working with content-driven game engines (e.g. Unreal, Frostbite, Unity).
- Ability to visualise in three dimensions and work from limited reference material/concept art.
- Experience creating game resolution topology with considerations for deformation and rigging.
- Knowledge of the creation of cloth and clothing and how to match the character style.
- Efficient in use of UV layout, and ability to edit for highest visual payoff.
- Portfolio showing photo-real character modelling and texturing (hair, clothing, anatomy, and likeness) with UV layout and all maps.
- Dynamic and efficient modeller with sculpting and texturing skills.
- Ability to create outstanding content with an imagination that is constantly in motion.
Preferred Skills
- Substance Painter / Designer experience.
- Concept to model experience.
Workplace
- British Columbia (depending on location e.g. Vancouver vs. Victoria)
Benefits & Perks
- Vacation: 3 weeks per year to start
- 10 days per year of sick time
- Extended health/dental/vision coverage
- Basic life insurance
About the Company
EA SPORTS FC is one of the largest sports entertainment platforms in the world, redefining football with genre-leading interactive experiences and connecting a global community of fans to The World's Game. Fueled by imagination and a unified passion to grow the love of sports, the team pushes visual boundaries and creates leading edge content for a broad portfolio of sports titles. We are a diverse group that encourages team members to bring their unique perspectives and expertise to the table.
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