Esports
Experience Design Intern
Pre-career
Kuala Lumpur, Malaysia
in office
Internship
Job description
About the Role
The Experience Design Intern joins the FC Mobile art team for an internship of three months and 19 days starting in January 2027, reporting to the Art Director. The role offers the chance to experience the full art-asset creation process for FC Mobile while helping to design player experiences and user interfaces. The intern works alongside designers, artists, engineers, and other team members to take designs from concept through to implementation.
Key Responsibilities
- Help design player experiences and user interfaces for FC Mobile across different features and game flows.
- Create user flows, wireframes, UI mockups, and interactive prototypes to communicate and validate design ideas.
- Explore different interaction and visual solutions to improve usability, clarity, accessibility, and overall player experience.
- Create and refine UI components and visual assets while maintaining consistency with the game's visual language and design system.
- Work with game editors and engines to prototype, implement, and refine UI and interaction designs in the game environment.
- Collaborate with designers, artists, engineers, and other team members to understand requirements, gather feedback, and bring designs from concept to implementation.
- Review existing game experiences, identify potential player pain points, and propose thoughtful design improvements.
- Explore new interaction patterns, visual directions, motion concepts, and experience ideas for future FC Mobile experiences.
Required Experience & Qualifications
- A foundation in visual design and a good sense of aesthetics, composition, typography, colour, and visual hierarchy.
- A basic understanding of user experience and interaction design principles, or an attentiveness to how interfaces and interactions shape the experience of playing games or using digital products.
- Proficiency in Figma and familiarity with Photoshop, Illustrator, or other Adobe design tools.
- Hands-on experience with game engines or game editors, such as Unity or Unreal Engine, and comfort working with UI and interactive elements in an engine environment.
- Ability to communicate and validate design ideas through user flows, wireframes, mockups, and interactive prototypes.
- Curiosity about player behaviour and a thoughtful approach to researching different solutions before starting design work.
- Comfort receiving feedback, iterating on designs, and collaborating with team members to bring designs from concept to implementation.
- Passion for games and eagerness to pursue a career in experience design and game development.
Preferred Skills
- Experience with motion design, 3D tools, or advanced prototyping.
About the Company
Electronic Arts Inc. is a global leader in interactive entertainment software, delivering games, content, and online services for internet-connected consoles, personal computers, mobile phones, and tablets. As it brings new forms of entertainment to people around the world through games, experiences, and new ways of playing, the company seeks innovative, collaborative, diverse, and adaptable individuals to continually make Electronic Arts better.
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