Esports
Technical 3D Animator @ EA Sports FC
Mid Level
Bucharest, Romania
hybrid
Full time
Job description
About the Role
Reporting to the Lead Cinematics Designer, the role owns the implementation of real-time cinematic features from concept through final polish. It combines filmmaking, storytelling, animation, acting, and cinematography with the technical expertise required to build compelling interactive experiences inside a game engine. The role works closely with Animation, Design, Art, Audio, Technical Art, Engineering, and Production to assemble immersive experiences that deliver authenticity, excitement, and emotional impact.
Key Responsibilities
- Own the implementation of real-time cinematic sequences and presentation experiences from concept through final polish.
- Assemble and integrate animation, cameras, environments, lighting, visual effects, gameplay systems, and audio into compelling player experiences.
- Create cinematic language through strong camera work, composition, pacing, staging, and visual storytelling.
- Implement gameplay and cinematic schematics using visual scripting and runtime systems.
- Collaborate closely with Animation, Design, Engineering, Technical Art, Audio, and Production to deliver high-quality interactive experiences.
- Work with Motion Capture, Animation, and Cinematics teams to ensure performances are faithfully translated into the game.
- Debug animation, camera, sequencing, and implementation issues while developing creative technical solutions.
- Contribute to improvements in cinematic pipelines, implementation workflows, documentation, and development tools.
- Help establish artistic and technical best practices across the Cinematics team.
- Contribute ideas that improve immersion, authenticity, presentation quality, and the overall player experience.
Required Experience & Qualifications
- 2+ years of experience creating cinematics, animation, gameplay presentation, or scripted interactive experiences.
- Excellent understanding of filmmaking, cinematography, composition, pacing, editing, and visual storytelling.
- Strong understanding of animation principles including acting, performance, body mechanics, timing, and character movement.
- Experience implementing content within a modern real-time game engine.
- Strong technical problem-solving skills with the ability to diagnose and resolve complex implementation challenges.
- Experience collaborating effectively across multiple disciplines within game development.
- Experience working with modern game engines.
- Experience using visual scripting, node-based programming, gameplay schematics, or similar implementation workflows.
- Familiarity with DCC packages such as Maya or MotionBuilder.
- Working knowledge of source control systems such as Perforce.
- Experience using Jira or similar production tracking software.
- Comfortable partnering with engineers and technical artists to improve tools, workflows, and cinematic pipelines.
Workplace
- Hybrid working model from the Bucharest studio, with three days per week onsite.
About the Company
EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. Building on a 30-year foundation, EA SPORTS is redefining football with EA SPORTS FC, a genre-leading ecosystem of interactive experiences that brings a global community of football fans closer to The World's Game.
Create your account to access job details
Unlock full job descriptions, apply in seconds, and get access to roles matched to your experience and interests.

