Esports
Animateur.trice - Battlefield / Animator - Battlefield
Mid Level
Vancouver, Canada
hybrid
Full time
Creative & ContentContent ProductionVideo Production$78k – 108k
Job description
About the Role
EA Create is seeking an experienced motion capture facial animator to join its animation team, partnering with EA Sports and Battlefield. The role reports to a director within the Animation team and is responsible for reviewing outsourcing work, setting quality benchmarks on motion capture retargets, and creating high-quality performances. The animator will work within a collaborative group with team members worldwide, producing work seen by millions of viewers, players, peers, and industry professionals.
Key Responsibilities
- Review outsourcing teams' work and provide clear direction and concise, easy-to-follow animation notes.
- Set quality benchmarks on motion capture retargets and support Animation Directors by reviewing animation team work and documenting clear, actionable animation notes in Shotgun.
- Communicate with franchise animation directors and leads on quality and delivery expectations.
- Create high-quality animation using motion-capture data, animating convincing weight, personality, mood, and emotion through realistic or stylized character performances.
- Apply classical animation principles and strong knowledge of body mechanics, character acting, and facial animation while collaborating with the Animation Director and Leads to ensure work meets creative, technical, narrative, and gameplay objectives.
- Record reference video based on direction and feedback from the Animation Director and Leads.
- Interpret feedback, complete revisions, and deliver work at the expected quality within assigned timelines.
- Learn and use proprietary animation runtime and integration tools.
- Communicate and collaborate effectively with directors, animators, production staff, and technical teams, and organise files, work, and notes so they are clear and accessible to other team members.
- Actively participate in team meetings, reviews, and production discussions, with prompt and reliable attendance.
- Mentor junior team members and provide constructive feedback and guidance.
Required Experience & Qualifications
- Minimum of 7 years of professional animation experience in a production environment.
- Expert proficiency in Maya and MotionBuilder.
- Expert proficiency in FACS-based facial rigs.
- Experience supervising outsourcing teams.
- Experience with motion-capture workflows, including retargeting, scene assembly, and shot creation for production.
- Advanced understanding of animation principles, body mechanics, character acting, and facial performance.
- Strong artistic judgment and the ability to create realistic, believable human performances.
- Passion for animation and a commitment to producing high-quality work.
- Knowledge of the timing and appearance of human and animal movement as well as facial expressions.
- Ability to reveal attitude, emotions, and mood through a character's movement and behaviour, and to create memorable characters which appeal to players.
Preferred Skills
- Degree in Fine Arts, Computer Animation, or a related field preferred.
- Body retargeting experience would be an added bonus.
Workplace
- On-site with hybrid option available.
Benefits & Perks
- Vacation (3 weeks per year to start).
- 10 days per year of sick time.
- Extended health/dental/vision coverage.
- Basic life insurance.
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