Media, Broadcast & Content
Advanced Product Manager
Mid Level
United States
in office
Full time
Digital, Product & TechData & CRM SystemsProduct Management$123k – 228k
Job description
About the Role
Avalanche, a Warner Bros. Games studio, is seeking an Advanced Product Manager to join a team of industry veterans working on a new online multiplayer RPG. The role sits at the intersection of player empathy and analytical rigour, spanning product strategy and roadmap, cross-functional leadership, analytics and telemetry, and live operations.
Key Responsibilities
- Partner with other disciplines to craft features across the assigned area from concept through release and into post-launch iteration, owning outcomes at every stage.
- Translate high-level business strategy and player insights into clear, prioritised roadmaps, and partner with leadership to define short- and long-term product vision while articulating tradeoffs with confidence and clarity.
- Write sharp, thorough PRDs, feature specs and briefs that empower the team and support clear alignment.
- Serve as the connective tissue between design, engineering, QA and data, leading indirect reports and collaborators toward shared outcomes and setting a high bar for execution.
- Facilitate decisions across stakeholders with competing priorities, building consensus grounded in data and player understanding, and communicate progress, risks and pivots clearly and proactively to leadership and across the team.
- Design and define telemetry schemas, including instrumentation plans, event taxonomies and data contracts, in close collaboration with engineering and central data teams.
- Build and maintain dashboards and reports that surface actionable insights across retention, engagement, monetisation and feature health.
- Define success metrics and KPIs for every feature before it ships and conduct post-mortems to understand feature performance and its impact on game health.
- Conduct deep-dive analyses to identify player behaviour patterns, funnel breakdowns and growth levers, and conduct market research to understand current trends and anticipate emerging ones.
- Translate product questions into analytics tasks, set clear hypotheses and interpret results with rigour and nuance, championing a culture of data-informed decision-making across the team.
- Craft the live ops calendar for the feature area, including seasonal content, in-game events, balance updates and economy tuning.
- Monitor live service health post-launch, triaging issues rapidly and coordinating a swift, organised cross-functional response
- And continuously analyse live data to identify retention risks and engagement opportunities while balancing the needs of today's players with the long-term health of the game's economy and community.
Required Experience & Qualifications
- 7+ years of product management experience, with at least 2 years in a senior or lead PM capacity.
- Experience shipping or operating a live game.
- An active gamer invested in the online RPG and/or cozy genres.
- Deep, hands-on experience designing telemetry systems, including defining what to instrument, why it matters and how it gets implemented.
- Proven ability to build and own dashboards, not just consume them.
- Strong track record of building and maintaining product roadmaps in fast-moving, ambiguous environments.
- Demonstrated experience leading cross-functional teams and driving alignment across design, engineering, creatives and business stakeholders.
- Strong analytical foundation, comfortable in SQL, fluent with raw data and skilled at forming hypotheses from ambiguous signals.
- Strong verbal and written communication skills, able to explain the "why" clearly and align diverse teams around a shared product vision.
- Talks to players rather than only about them, and treats dashboards as living documents rather than reporting obligations.
- Pushes back with data when strategy does not serve the player, and is genuinely excited to debate whether a new mechanic will land with the core community.
- Proactively finds, frames and walks in with solutions to problems rather than waiting to be told what the problem is, setting a high bar for self and others and exercising a growth mindset.
Preferred Skills
- Experience taking a product from concept all the way through live ops.
- Console game development experience.
- Familiarity with various monetisation and platform-specific constraints.
- Familiarity with player-facing economy design, battle passes, seasonal content systems and in-game currencies.
- Experience with A/B testing frameworks and experiment design at scale.
- Background working with sophisticated monetisation ecosystems, navigating diverse player lifecycles and spending behaviours.
Workplace
- Downtown Salt Lake City, Utah, United States (Avalanche studio, located against the backdrop of the Wasatch Mountains).
Salary
- US$122,500 – US$227,500 per year (hiring salary range; actual salaries vary based on job-related factors including geographic location, external market data, internal equity, skill set, experience, training, education and/or performance).
Benefits & Perks
- Health insurance coverage.
- Employee wellness programme.
- Life and disability insurance.
- Retirement savings plan.
- Paid holidays, sick time and vacation.
- Base pay is one component of the total compensation package; other rewards may include annual bonuses, short- and long-term incentives and programme-specific awards.
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