Esports
Senior Technical Lead - EA SPORTS™ NHL
Mid Level
Vancouver, Canada
hybrid
Full time
Digital, Product & TechIce HockeyEngineering & Development$141k – 204k
Job description
About the Role
This role is the strategic technical leader for the foundational engineering domains of the NHL franchise, overseeing gameplay engineering, rendering, presentation, audio, and 3D art teams. As an extension of the Franchise Technical Director, the role is accountable for technical direction, long-term planning, cross-team alignment, and successful delivery across the stream. The position shapes the experience of millions of players each year and offers scope, influence, and impact for someone passionate about guiding complex technical initiatives and empowering teams.
Key Responsibilities
- Partner with the Franchise Technical Director to define and drive the long-term Core Technology roadmap, aligning technical direction with franchise and studio goals.
- Lead multi-year architectural and foundational initiatives spanning gameplay engineering, rendering, audio, presentation, and art technology.
- Make clear, high-impact technical decisions, balancing tradeoffs and identifying and mitigating risks early.
- Own end-to-end delivery for the technology stream, ensuring Core Technology systems ship predictably, reliably, and with high quality.
- Coordinate across engineering, design, art, and production to resolve dependencies and maintain momentum, and provide technical assessments for scope, risk, and feasibility throughout planning, milestones, and execution.
- Build strong partnerships with central technology teams, external partners, and other EA SPORTS franchises, ensuring Core Technology solutions scale across content pipelines, creative workflows, and runtime performance requirements.
- Lead and mentor domain tech leads and senior engineers, setting a high bar for technical excellence, ownership, and growth.
- Foster a culture of openness, collaboration, and continuous improvement, and define and champion engineering standards and best practices that scale across disciplines and multiple annual releases.
- Champion performance-conscious design, ensuring Core Technology domains consistently meet CPU and GPU budgets across supported platforms.
- Guide teams in identifying and prioritising performance risks, providing leadership and direction rather than hands-on profiling.
Required Experience & Qualifications
- 8+ years of professional software or game development experience, including work on large codebases or shipped console titles.
- 3+ years of technical leadership or engineering management experience, leading multi-domain initiatives or managing senior technical leaders.
- Deep expertise in C++ and a strong understanding of modern game engine architecture, with the ability to evaluate solutions, assess risk, and guide decisions.
- Proven ability to drive technical strategy, align teams, and communicate complex ideas clearly across disciplines.
- Strong partnership skills, with experience working closely across engineering, design, art, production, and external technology groups.
Preferred Skills
- Leadership experience in gameplay, rendering, presentation, audio, or content creation workflows.
- Hands-on exposure to large-scale game engines.
Workplace
- Hybrid model: 3 days a week in the EAV Studio in Burnaby, British Columbia.
Benefits & Perks
- Vacation: 3 weeks per year to start.
- 10 days per year of paid sick time.
- Company top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave).
- Extended health/dental/vision coverage.
- Life insurance.
- Disability insurance.
- Retirement benefits to regular full-time employees.
- Certain roles may also be eligible for bonus and long-term cash programmes.
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