Esports
UI Technical Artist - EA Sports NHL
Mid Level
Vancouver, Canada
hybrid
Contract
Job description
About the Role
The UI / Frontend Technical Artist plays a critical role in advancing how teams deliver world-class user interfaces, reporting to the Technical Art Director. The position bridges the gap between creative vision and technical execution, supporting the delivery of frontend features at scale and ensuring user interfaces remain fluid, responsive, beautiful and performant across all target platforms. Working closely with UI engineers, layout designers and art leads, the role holder owns the health of the UI asset pipeline and develops modern workflows and custom artist-facing tools that guarantee consistency, reliability and speed for the UI team.
Key Responsibilities
- Advance how teams deliver world-class user interfaces.
- Bridge the gap between creative vision and technical execution.
- Support the delivery of frontend features at scale.
- Ensure user interfaces remain fluid, responsive, beautiful and performant across all target platforms.
- Collaborate closely with UI engineers, layout designers and art leads.
- Own the health of the UI asset pipeline.
- Develop modern workflows and custom artist-facing tools that guarantee consistency, reliability and speed for the UI team.
Required Experience & Qualifications
- At least 5+ years of games production experience.
- A bachelor's degree (or equivalent experience) in a related field.
- Effective at communicating with different audiences: artists, engineers and managers.
- Familiar with DCC tools such as Photoshop, Cinema4D and Figma.
- Proficient in visual (e.g. Shader Graphs, Blueprints) or textual (Python, C#) scripting/programming.
- Proficient with graphics debuggers/profilers (PIX, RenderDoc) and memory/runtime resource management.
- A solutions-provider, especially as it pertains to testing and debugging technical issues.
- Experience with asset optimisation challenges and techniques.
- A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.
- Experience in utilising AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.
- Comfortable operating at the intersection of creativity and technology; candidates may come from Art, Design, Mathematics, Engineering or Computer Science.
- A genuine curiosity and enthusiasm for emerging technologies such as Generative AI and Machine Learning and their transformative capabilities.
- A passion for games.
Preferred Skills
- Proficiency with commercial game engines/editors such as Unity or Unreal and their UI systems is a plus.
- C++ is a bonus but is not required.
Workplace
- Onsite at EA Vancouver (Burnaby office) 3 days per week, Tuesday to Thursday.
- 12-month contract with the possibility of longer-term employment.
Benefits & Perks
- Vacation: 3 weeks per year to start.
- 10 days per year of sick time.
- Extended health, dental and vision coverage.
- Basic life insurance.
About the Company
EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play.
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