Esports
Technical Artist - Character
Mid Level
Shanghai, China
in office
Full time
Job description
About the Role
This role reports to the Technical Art Lead and partners with Character Art, Animation, and Engineering teams to deliver high-quality player and character visuals. Its purpose is to focus on character rendering, shaders, character scanning workflows, and animation integration so that character experiences are realistic and performant. The position sits within EA SPORTS FC Mobile Shanghai, a global team developing and operating a high-quality mobile football game experience.
Key Responsibilities
- Partner with Character Artists, Animators, and Engineers to deliver high-quality player and character content.
- Develop and optimise character shaders, materials, skin rendering, hair rendering, and visual effects within the game engine.
- Support character scanning workflows, including scan processing, asset integration, and visual quality validation.
- Collaborate with Animation teams on character setup, deformation quality, motion capture integration, and runtime implementation.
- Improve character production pipelines, tools, and workflows to increase efficiency and content quality.
- Troubleshoot character rendering, animation, and asset integration issues throughout development.
- Evaluate emerging technologies, including AI-assisted workflows, to improve character creation and production efficiency.
Required Experience & Qualifications
- 3+ years of Technical Artist experience in game development.
- Strong understanding of character art production pipelines and real-time character rendering.
- Experience creating and optimising character shaders, materials, and rendering workflows.
- Experience working with game engines such as Unreal Engine or Unity.
- Proficiency in Python, Lua, or similar scripting languages.
- Strong problem-solving and debugging skills.
- Effective communication and collaboration skills across Art and Engineering teams.
Preferred Skills
- Experience shipping AAA, mobile, or live service games.
- Experience supporting facial scanning, photogrammetry, or digital human workflows.
- Experience working with facial rigs, character rigging, skinning, or deformation systems.
- Experience integrating motion capture data and animation systems into production pipelines.
- Knowledge of player likeness creation and character authenticity workflows.
- Familiarity with AI-assisted content creation, automation, or production workflows.
- Passion for football games and player presentation.
Benefits & Perks
- A relaxed working environment.
- Support for maintaining a healthy work-life balance.
The Application Process
Applications should include a portfolio alongside a resume.
About the Company
EA SPORTS FC is one of the largest sports entertainment platforms in the world, redefining football with genre-leading interactive experiences and connecting a global community of fans to The World's Game through innovation and authenticity.
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